AI Insights · Timothy · October 2021
Top 5 Historical Games in Europe Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 historical games in Europe for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top five historical games on a unified platform in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides key insights into the market dynamics of these popular titles.
Rise of Kingdoms from Lilith Games displayed a dynamic revenue trend, peaking at approximately $1.9M in the final week of September. Weekly downloads fluctuated, with a notable increase to 150K in late June, followed by a dip and a recovery to 125K by the end of September. Active users saw a slight decline from 1.08M in late June to 990K by the quarter's end.
Royal Match by Dream Games experienced steady revenue growth, reaching around $1M by the end of September. The game's weekly downloads saw a gradual decline from 244K in late June to 189K by the end of the quarter. However, it maintained a strong active user base, increasing from 1.15M to 1.6M over the same period.
Guns of Glory: Lost Island from FunPlus International AG showed a consistent revenue performance, peaking at approximately $1.06M in mid-September. Weekly downloads were relatively stable, with a slight decrease from 52K in late June to 27K by the end of September. Active users also saw a decline from 258K to 185K throughout the quarter.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED maintained steady weekly revenue, peaking at around $796K in mid-September. The game’s downloads showed a downward trend from 45K in late June to 44K by the end of September. Active users also experienced a slight decrease, from 443K to 425K over the quarter.
Warpath: Ace Shooter from Lilith Games exhibited fluctuating revenue trends, peaking at approximately $769K in late August. Weekly downloads saw a decline from 118K in late June to 40K by the end of September. Active users also decreased from 655K to 487K during this period.
For more detailed insights into these trends, visit Sensor Tower.